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geometry - pyramids in 3D
Posted 2010年6月2日 GMT-4 12:01 13 Replies
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I want to draw triangle-based pyramids, does anyone have any tips? Currently, the closest geometry I have found is cones of similar dimensions.
Many thanks.
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Its correct that (3.5a) if you make a 2D view and add triangles, sqares or circles, then you can extrude them into 3D, by also adding X-Y displacements, twists, and scaling, but no Z taper that you would need to make directly pyramids.
Could be worht a suggestion for COMSOL support though ;)
The only way around I see, is to make your pyramid in 3D by two bolean "-" operations on a solids cube (or via matlab), and then make an array of these if you need some periodic apperance
Have fun Comsoling
Ivar
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Could you please explain in a little detail what you mean by 'two bolean "-" operations on a solids cube'. I want to end up with a triangular-based pyramid, I think what you're suggesting would result in a square-based pyramid.
Thank you for your help.
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Magnus Ringh, COMSOL AB
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here is a procedure in 3.5 (as Magnus said in V4 there are far more geometry possibilities):
"Select 3D OK"
"Create a cube - OK" (I use for this demo default 1[m])
"Draw - Workplane settings - Quick tab - Z-X at Y=0 - APPLY - (check view) - OK"
Select Geom2
"Rescale - Draw line from (0,0), (1,0.5) (1,0) (0,0) right-click (note this is the Z-X plane by default)
"Mirror entity" Point:(0,0.5) Line:(0,1) OK
"Select all (Cntr-A) - Draw - Extrude 1[m] - OK)
Select Geom1
"Draw - Workplane settings - Quick tab - ADD (create Geom3) - Y-Z at X=0 - APPLY - (check view) - OK"
Select Geom3
"Rescale"
"Rescale - Draw line from (0,0), (0.5,1)) (0,1) (0,0) right-click
"Mirror entity" Point:(0.5,0) Line:(1,0) OK
"Select all (Cntr-A) - Draw - Extrude 1[m] - OK)
Select Geom1
"Select all - Create Composite Object - "BLK1-(EXT1+EXT2+EXT3+EXT4)" - OK"
there it is !
Have fun Comsoling
Ivar
Now I believe I have corrected fully ;) no, ineed recorrection better now
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I think maybe there is an error in "Rescale - Draw line from (0,0), (0,0.5) (0,1) (0,0) right-click"?!
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I tried to copy carefully my operations onto the text file, but as usual it's quickly done to type in an error, but normally you should understand the principle no ?
I'll try to repeat it agin in a moment, but just now my PC running COMSOL has frozen in the middle of a long calculations
Ivar
You vere perfectly right I mityped is (0.5,1), I have corrected above, thanks
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"Mirror entity" Point:(0.5,0) Line:(1,0) OK
However this results in a square-based pyramid, and what I was after was a triangle-based pyramid!
Thank you for all your help.
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yes agin your are right, its corrected, thanks
Ivar
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I would like to make a groove structure - a triangle with circular tip (angle and radius given) in 2D. I'm using COMSOL 4.0a. Can u help me how I can draw this ?
thanks in advance !
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For me I believe the simplest in 2D is to draw a triangle, as 3 connected lines, then select one point and apply a fillet of radius "r"
for 3D you can then extrude it to the length required, if you need 3D ;)
--
Good luck
Ivar
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Thanks. But whenever I apply fillet (with radius) the vertex goes up and I can't control the position. I want the vertex at, for example (0,0) position. Is it possible to fix it.
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you are right that the vertex disappears when you create the fillet, and you do not even have a point, not even at the fillet centre, that you must add by hand, a bit more work. But a simple point in 2D that is floating around without being part of a boundary, will not be considered in the geometry, so you need to link it to the edge via a line
--
Good luck
Ivar
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I tried to make a pyramid in 3D but in micrometer scale. They are showing some error like geometry error. Is it possible to make a pyramid in micron scale??
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