Robert Koslover
Certified Consultant
Please login with a confirmed email address before reporting spam
Posted:
7 years ago
2017年7月7日 GMT-4 22:58
Create another cylinder that intersects with your cylinder, and execute an intersection (Boolean) operation between them. Delete any leftover geometry elements that you don't want.
Create another cylinder that intersects with your cylinder, and execute an intersection (Boolean) operation between them. Delete any leftover geometry elements that you don't want.
Edgar J. Kaiser
Certified Consultant
Please login with a confirmed email address before reporting spam
Posted:
7 years ago
2017年7月8日 GMT-4 03:19
You have to define what a circle on the cylinder surface is for you. A circle is inherently a flat (2D) curve that doesn't exist on a curved surface.
Robert's approach projects a circle on a cylinder surface but this curve does not fulfill a circle's implicit definition in 3D:
If you need something like this you may try to find a suitable parameterization. However , in turn the projection of such a curve on a 2D plane will no longer look like a circle.
Cheers
Edgar
--
Edgar J. Kaiser
emPhys Physical Technology
www.emphys.com
You have to define what a circle on the cylinder surface is for you. A circle is inherently a flat (2D) curve that doesn't exist on a curved surface.
Robert's approach projects a circle on a cylinder surface but this curve does not fulfill a circle's implicit definition in 3D:
[math] (x - x_0)^2 + (y - y_0)^2 +(z - z_0)^2 = r^2[/math]
If you need something like this you may try to find a suitable parameterization. However , in turn the projection of such a curve on a 2D plane will no longer look like a circle.
Cheers
Edgar
--
Edgar J. Kaiser
emPhys Physical Technology
http://www.emphys.com