Ivar KJELBERG
                                                                                                                                                    COMSOL Multiphysics(r) fan, retired, former "Senior Expert" at CSEM SA (CH)
                                                         
                            
                         
                                                
    
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                                                Posted:
                            
                                2 decades ago                            
                            
                                2010年7月24日 GMT+8 17:21                            
                        
                        
                                                    Hi
one way could be to use 3D and set up a series of cylindrical coordinates (rather easy in V4) and define your physics therearound, but its true 3D so the mesh volume remains high.
Or you can make different 2Daxi geometries and couple the physics via equations (if you can easily calculate/express the coupling terms)
Probably also a few other ways, depends on how much time you have to study your case
--
Good luck
Ivar                                                
                                                
                            Hi
one way could be to use 3D and set up a series of cylindrical coordinates (rather easy in V4) and define your physics therearound, but its true 3D so the mesh volume remains high.
Or you can make different 2Daxi geometries and couple the physics via equations (if you can easily calculate/express the coupling terms)
Probably also a few other ways, depends on how much time you have to study your case
--
Good luck
Ivar                        
                                                
                                                                                                            
                                             
                                            
                                                
    
        Please login with a confirmed email address before reporting spam
     
    
 
                                                Posted:
                            
                                2 decades ago                            
                            
                                2010年7月25日 GMT+8 15:15                            
                        
                        
                                                    Thank your for your reply. I tried a 3D program, but failed, because of too large dof. I am gonna simulate an array of transducers, so so large mesh I could not stand. I tried a 2D(not axial symetric), it gave me a result. But I remember that 2D geometry had a thickness of 1m, which means the shape I simulated is a rectangle rather a cylinder chip transducer. 
I am thinking of using a local coordinate to the cylinder, as a user defined one. Did you think that works? If it doesn't, what situation did this one used for. 
I don't know what the cylinderical coordinate system is in Coordinate System Settings of Comsol 3.5a, even afer I read the user manual. What is x coordinate of origin?
As illustrated: "Cylindrical coordinate system: A local cylindrical coordinate system (xl, yl) with origin at (x0, y0) is specified.", And I attached the diagram. If I definited (x0,y0), where is the symetric axis?
Thanks again!
Daniel                                                
                                                
                            Thank your for your reply. I tried a 3D program, but failed, because of too large dof. I am gonna simulate an array of transducers, so so large mesh I could not stand. I tried a 2D(not axial symetric), it gave me a result. But I remember that 2D geometry had a thickness of 1m, which means the shape I simulated is a rectangle rather a cylinder chip transducer. 
I am thinking of using a local coordinate to the cylinder, as a user defined one. Did you think that works? If it doesn't, what situation did this one used for. 
I don't know what the cylinderical coordinate system is in Coordinate System Settings of Comsol 3.5a, even afer I read the user manual. What is x coordinate of origin?
As illustrated: "Cylindrical coordinate system: A local cylindrical coordinate system (xl, yl) with origin at (x0, y0) is specified.", And I attached the diagram. If I definited (x0,y0), where is the symetric axis?
Thanks again!
Daniel                        
                                                
                        
                                                
                                                                                                            
                                             
                        
                        
                            
                                                                                        
                                Ivar KJELBERG
                                                                                                                                                    COMSOL Multiphysics(r) fan, retired, former "Senior Expert" at CSEM SA (CH)
                                                         
                            
                         
                                                
    
        Please login with a confirmed email address before reporting spam
     
    
 
                                                Posted:
                            
                                2 decades ago                            
                            
                                2010年7月25日 GMT+8 16:20                            
                        
                        
                                                    Hi
when you use 2D and cylindrical coordinates (lets say at an origine of (x0,y0) then your axis is (x0,y0,0)-(x0,y0,1) along the Z out of plane direction. If you need several itms ou define several cylindrical coordinates, one per item, bu then you need to express also your equations this way. COMSOL looks normally after the coordinate transform.
For cylindrical axis, the default is X == phi=0 direction, if you do not give a "phi" offset too.
your coordinates are then r, phi (and a==z in 3D)
One of the difficulties in 3.5 is that you cannot "see" the coordinate system, that is you must define some vector along the different new coordinatesystem (such as a boundary force and visualise the initial conditions on the graphs to check that the coordinate system is OK, then you must take these dummy forces away as mostly they are not part of the model.
And do not forget that 2D is in fact 3D but with a depth (z) direction mostly set to 1[m] by dfault (hence simple unit transforms) but you can always change this depth value at will
--
Good luck
Ivar                                                
                                                
                            Hi
when you use 2D and cylindrical coordinates (lets say at an origine of (x0,y0) then your axis is (x0,y0,0)-(x0,y0,1) along the Z out of plane direction. If you need several itms ou define several cylindrical coordinates, one per item, bu then you need to express also your equations this way. COMSOL looks normally after the coordinate transform.
For cylindrical axis, the default is X == phi=0 direction, if you do not give a "phi" offset too.
your coordinates are then r, phi (and a==z in 3D)
One of the difficulties in 3.5 is that you cannot "see" the coordinate system, that is you must define some vector along the different new coordinatesystem (such as a boundary force and visualise the initial conditions on the graphs to check that the coordinate system is OK, then you must take these dummy forces away as mostly they are not part of the model.
And do not forget that 2D is in fact 3D but with a depth (z) direction mostly set to 1[m] by dfault (hence simple unit transforms) but you can always change this depth value at will
--
Good luck
Ivar